Blend Modes

Basics

Vectorian Giotto fully supports object blending, introduced in Flash 8. Blending is a process of creating composite images, calculating new pixel colors from colors of interacting pixels of overlapping movie clips.

Modes

Following blend modes are available in Giotto :

Darken

Darken blend mode replaces pixels lighter than blend color with composite darkened color.
blend modes

Multiply

This blend mode multiplies the pixel color of underlying object with the blend color. The result is a darker composite color.
blend modes

Lighten

Lighten blend mode replaces pixels darker than blend color with composite color.
blend modes

Screen

Screen multiplies the inverse of the blend pixel color by the pixel color of underlying object.
blend modes

Overlay

Overlay blend mode is a combination of multiply and screen modes, depending on the interacting colors. It results in a darker composite color.
blend modes

Hard Light

This blend mode is a combination of multiply and screen modes, depending on the interacting colors. It results in a lighter composite color.
blend modes

Add

The two blend colors are added together.
blend modes

Subtract

The two blend colors are subtracted.
blend modes

Difference

Difference is similar to subtract: the color with lesser brightness is subtracted from the color with greater brightness.
blend modes

Invert

Area beneath the blending shape is inverted.
blend modes